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Single Item Vendor

Essentials

Single Item Vendor

Buy and sell one item on your own land, at your own prices, and beat the central market on both sides.

L$50

Citizens L$40 · save up to L$30 with a membership

Delivery is handled by the bot, straight to your inventory in Second Life — or pick it up in-world at the Emporium. Members save on the whole range.

Watch it work

The product tutorial, start to finish.

Read it written up on the forum — the same walkthrough, with the numbers, and somewhere to ask.

The central market sells to players at about 2× an item's value and buys from them at about 0.75×. Everything between those two numbers is yours: price inside that gap and you are cheaper for buyers and better for sellers than the market, and you profit on both.

A single item vendor holds one line, in any quantity. Shoppers touch it and buy or sell right there in-world.

Stock it from your inventory in-world, or link it to one of your storage chests, set how much to keep back, and restock in one press. Set its prices on the website, where the line shows what the market is asking and paying right now, so you can see at a glance whether you are beating it. Put coins in the till so it can buy from players, and take your takings out whenever you like.

Security decides who can manage it, never who can shop there: Private is just you, and Colony hands it to your colony's leaders and managers. Set any coin type to run a currency exchange, stretch it over your goods and make it transparent, or link it to your own mesh as the master prim.

What it makes

Listed on the forum

The game database has no recipes mapped to this station yet, so there is nothing to list here automatically.

System recipes only. Recipes invented by players at open stations belong to the colonists who created them and are not listed.