
Combatables
Practice Dummy
Something to hit that hits back with numbers — find your range and see what your weapon actually does, without spending an animal to learn it.
L$50
Citizens L$40 · save up to L$30 with a membership
Delivery is handled by the bot, straight to your inventory in Second Life — or pick it up in-world at the Emporium. Members save on the whole range.
Watch it work
The product tutorial, start to finish.
A weapon's stats only mean something once you have swung it. The practice dummy takes hits from any SLC weapon and reports what landed, so you can test a new blade, or a freshly sharpened one, before you take it anywhere that matters.
Go into mouselook, hold the left mouse button, and tap a direction — W to strike forward, S for a back strike, D for a right strike.
Range is the part that catches people out. Stand too close and you will swing straight through it and register nothing at all. Back off slightly until the hits start landing, and they will keep landing from there. That fussiness is the point of owning one: it is much better to find the distance on a dummy than on a monster.
Every hit reports its damage, elemental damage included, so this is also the quickest way to see what sharpness is doing for you. A dull blade and a sharp one show the difference immediately.
It is one of the three benches in the Weapon Kit, alongside the sharpening stone and the repair bench, and it is sold on its own for anyone who only needs somewhere to practise.
More Combatables
Weapon KitThree benches for a smith's shop — sharpen a weapon, repair it, and hit something with it to see where it stands.Same tutorial
Weapon Repair BenchDurability is the stat that ends a weapon. At zero it breaks for good — this is the only thing that puts it back.Same tutorial
Research TableSpend 100 CXP, wait seven days, and learn a weapon blueprint you did not have — never one you already know.
Engineering TableTurns blueprints into weapon casts — and takes any item in the game apart to show you what went into it.
Sharpening StoneA blunt weapon hits softer. Grind the edge back whenever you like — sharpness is free to restore, unlike durability.
Damage ScriptA box you stretch over anything on your land to make it hurt — nine elemental damage types, or straight physical damage.
